ConnectionState
public enum ConnectionState : Int
State of Speedify on a given connection (network adapter). Because different connections come and go, it’s possible for Speedify to be in the connected state as long as even one is CONNECTED, while other connections may be CONNECTING or DISCONNECTED.
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Connection is disconnected.
Declaration
Swift
case disconnected = 0
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Connection is connecting.
Declaration
Swift
case connecting = 1
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Connection is connected.
Declaration
Swift
case connected = 2